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Eleventh Hour - Player and Enemy Sprites and Sprite Animations

I'm excited to share my work from a project called Eleventh Hour. Eleventh Hour is a deck-builder/autobattler where you explore the world, fight enemies, and build your card catalogue, but you only have 5 minutes. My key role was working as a 2D Artist. Initially I started this in Photoshop, but I found Aesprite to be a lot more efficient. I enjoyed working on the player character a lot. They went through many iterations before getting to the point where I made the sprite. I had a lot of fun animating too. I looked a lot at Glauber Kotaki's work, especially his work in Dualyst, on how to animate with pixels.

Player Idle and Walk Animations

Player Idle and Walk Animations

Small Enemy Animations

Small Enemy Animations

Medium Enemy Animations

Medium Enemy Animations

Large Enemy Animations

Large Enemy Animations

NPC Idle Animation

NPC Idle Animation

NPC Idle Animation 2

NPC Idle Animation 2