I'm excited to share my work from a project called Eleventh Hour. Eleventh Hour is a deck-builder/autobattler where you explore the world, fight enemies, and build your card catalogue, but you only have 5 minutes. My key role was working as a 2D Artist. Initially I started this in Photoshop, but I found Aesprite to be a lot more efficient. I enjoyed working on the player character a lot. They went through many iterations before getting to the point where I made the sprite. I had a lot of fun animating too. I looked a lot at Glauber Kotaki's work, especially his work in Dualyst, on how to animate with pixels.